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Version: 1
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Valmallos is the primordial inevitable charged with making sure that magic is difficult to cast, and requires rare and expensive spell components in order to do anything unusually cool.

It is the embodiment of the force of Nature that says you can't have nice things cheaply.

Version: 2
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Valmallos is the primordial inevitable charged with making sure that magic is difficult to cast, and requires rare and expensive spell components in order to do anything unusually cool.

It is the embodiment of the force of Nature that says you can't have nice things, or at least, not without great pains and costs.

Version: 3
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Valmallos is the primordial inevitable charged with making sure that magic is difficult to cast, and requires rare and expensive spell components in order to do anything unusually cool.

It locally enforces on Creation the transuniversal Law that says you can't have nice things, or at least, not without great pains and costs.

Version: 4
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Content

Valmallos is the primordial inevitable charged with making sure that magic is difficult to cast, and requires rare and expensive spell components in order to do anything unusually cool.

It enforces and embodies within Creation the transuniversal Law that says you can't have nice things, or at least, not without great pains and costs.

Version: 5
Fields Changed Content, editor mode
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Content

Valmallos is the primordial inevitable charged with making sure that magic is difficult to cast, and requires rare and expensive spell components in order to do anything unusually cool.

Its clerics invent needlessly complicated spells, try to eliminate the older simpler versions, and promulgate the view that if you know a simpler spell this is a valuable secret to share only with trusted apprentices.

Valmallos enforces and embodies within Creation the transuniversal Law that says you can't have nice things, or at least, not without great pains and costs.

Version: 6
Fields Changed Content
Updated
Content

Valmallos is the primordial inevitable charged with making sure that magic is difficult to cast, and requires rare and expensive spell components in order to do anything unusually cool.

Its clerics invent needlessly complicated spells, try to eliminate the older simpler versions, and promulgate the public belief that if you know a simpler spell this is a valuable secret to share only with trusted apprentices.

Valmallos enforces and embodies within Creation the transuniversal Law that says you can't have nice things, or at least, not without great pains and costs.

Version: 7
Fields Changed Content
Updated
Content

Valmallos is the primordial inevitable charged with making sure that magic is difficult to cast, and requires rare and expensive spell components in order to do anything unusually cool.

Its clerics invent needlessly complicated spells, try to eliminate the older simpler versions, and promulgate the public belief that if you know a simpler spellform this is a valuable secret to share only with trusted apprentices.

Valmallos enforces and embodies within Creation the transuniversal Law that says you can't have nice things, or at least, not without great pains and costs.

Version: 8
Fields Changed Content
Updated
Content

Valmallos is the primordial inevitable charged with making sure that magic is difficult to cast, and requires rare and expensive spell components in order to do anything unusually cool.

Its clerics invent needlessly complicated spells, try to eliminate the older simpler versions, and promulgate the public belief that if you know a simpler spellform this is a valuable secret to share only with trusted apprentices.

Valmallos locally enforces and embodies, within Creation, the transuniversal Law that says you can't have nice things; or at least, only with pains and costs.

Version: 9
Fields Changed Content
Updated
Content

Valmallos is the primordial inevitable charged with making sure that magic is difficult to cast, and requires rare and expensive spell components in order to do anything unusually cool.

Its clerics invent needlessly complicated versions of spells, try to eliminate the older simpler versions, and promulgate the public belief that if you know a simpler spellform this is a valuable secret to share only with trusted apprentices.

Valmallos locally enforces and embodies, within Creation, the transuniversal Law that says you can't have nice things; or at least, only with pains and costs.

Version: 10
Fields Changed Content
Updated
Content

Valmallos is the primordial inevitable charged with making sure that magic is difficult to cast, and requires rare and expensive spell components in order to do anything unusually cool.

Its clerics invent needlessly complicated versions of spells, try to eliminate the older simpler versions, and promulgate the public belief that if you know a simpler spellform this is a valuable secret to share only with trusted apprentices.

Valmallos locally enforces and embodies, within Creation, the transuniversal Law that says you can't have nice things except with great pains and costs.