Keltham had wondered before why Splendour/Charisma was a reasonable characteristic to be one of only three major mental attributes at the center of Golarion's conceptualmagic. Splendour didn't seem on par with Wisdom, let alone Cunning/Intelligence. He didn't see what reading people, or pretending to be other people, had to do with, like, sorcery casting, or paladin casting. It seemed like a case of there just being Three Attributes, two of which were in use by wizards and clerics, so the third one got assigned to sorcerers and paladins even if that made no sense.
That, of course, was when Keltham didn't need Splendour. When his mind wasn't in a posture where increased Splendour would make a difference to anything but play-acting.
Keltham's hesitating will firms itself, his faltering drive moves back in motion -
- his emotions grow stronger, but the spell also increases his ability to crush his emotions down and his ability to continue despite them; and when that's added to dath ilani disciplines, it's enough to go on delaying the pain.
"Better?"