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Arguably fair, there's not much of a reason why those two levels of the recursion are forced to be distinct.

"It'd be nice to send somebody to Ostenso to scry on the place, if I accept that a visit today just isn't safe, but I'm just not seeing how to get around the level of illusion spells that could be applied both there and here.  Conspiracy obviously has illusion spells I can't detect with Detect Magic given their ability to evade truthspells... is there any solution there that only uses Law of magic that I already know and ideally can directly verify?"

Scries would be almost as good as in-person presence for purposes of forcing the Conspiracy to rapidly burn a limited spell supply, which is one of their constraints that's most likely to be real, on controlling a giant freely-navigable high-entropy gameboard.  That the Conspiracy faked a god-war and mortal-war to have an excuse to keep him in an isolated place, and never sent Keltham on any guided tours that would increase his trust level and reduce his suspicion about being isolated, implies that they are very unconfident of their ability to present him with a faked Ostenso.

Version: 2
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"They're not very distinct for Ordinary Asmodia, no, but Conspiracy Asmodia has to keep track of the difference and that reduces the quality of her fast answer."

"It'd be nice to send somebody to Ostenso to scry on the place, if I accept that a visit today just isn't safe, but I'm just not seeing how to get around the level of illusion spells that could be applied both there and here.  Conspiracy obviously has illusion spells I can't detect with Detect Magic given their ability to evade truthspells... is there any solution there that only uses Law of magic that I already know and ideally can directly verify?"

Scries would be almost as good as in-person presence for purposes of forcing the Conspiracy to rapidly burn a limited spell supply, which is one of their constraints that's most likely to be real, on controlling a giant freely-navigable high-entropy gameboard.  That the Conspiracy faked a god-war and mortal-war to have an excuse to keep him in an isolated place, and never sent Keltham on any guided tours that would increase his trust level and reduce his suspicion about being isolated, implies that they are very unconfident of their ability to present him with a faked Ostenso.

Version: 3
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They're not very distinct for Ordinary Asmodia, no, but Conspiracy Asmodia has to keep track of the difference and that reduces the quality of her fast answer.

"It'd be nice to send somebody to Ostenso to scry on the place, if I accept that a visit today just isn't safe, but I'm just not seeing how to get around the level of illusion spells that could be applied both there and here.  Conspiracy obviously has illusion spells I can't detect with Detect Magic given their ability to evade truthspells... is there any solution there that only uses Law of magic that I already know and ideally can directly verify?"

Scries would be almost as good as in-person presence for purposes of forcing the Conspiracy to rapidly burn a limited spell supply, which is one of their constraints that's most likely to be real, on controlling a giant freely-navigable high-entropy gameboard.  That the Conspiracy faked a god-war and mortal-war to have an excuse to keep him in an isolated place, and never sent Keltham on any guided tours that would increase his trust level and reduce his suspicion about being isolated, implies that they are very unconfident of their ability to present him with a faked Ostenso.