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Version: 1
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"Well, let's try it then.  With a bit of randomness thrown in, so that even after you get your payoffs, you are not sure what the other person did."

"You pair up and write 'Cooperate' or 'Defect' on a piece of paper.  So does your partner.  Baseline reward is 3 copper for playing the game.  I'll spin a coin ten times, and for each time it comes up Queen, you get +1 copper.  The spins are separate for each of you.  If you Defect, you get one more copper than you would've otherwise, and your opponent gets 3 less.  If you Cooperate, the rewards are the same."

"There is, I suppose, a chance that you Defect, and the coin comes up Queen 0 times, and then you're definitely caught.  But that's less than 1/1000 probability.  Or the coin could come up Queen 8, 9, or 10 times, and then if you both Cooperated you'll both know that for sure."

"You are, in this version of the game, allowed to talk to each other.  You cannot, of course, show each other what's written on your paper."

"Actually, let me see about getting Yaisa or somebody to be Silent Proctor in this game, if they're willing to do it for a couple of silvers.  I wouldn't want you too influenced by wondering what your boss would think of your moves."

"Tier-2s can pick which tier-1s they want to play with, going in order by Tonia, Peranza, Gregoria, Pilar.  Security, can I get a message conveyed to any non-busy Ostensos about there being a twenty-minute job requiring strong but easy confidentiality, for whichever of them is the lowest bidder on it?"

Version: 2
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"Well, let's try it then.  With a bit of randomness thrown in, so that even after you get your payoffs, you are not sure what the other person did."

"You pair up and write 'Cooperate' or 'Defect' on a piece of paper.  So does your partner.  Baseline reward is 3 copper for playing the game.  I'll spin a coin ten times for each of you, and for each time it comes up Queen, you get +1 copper.  The spins are separate for each of you.  If you Defect, you get one more copper than you would've otherwise, and your opponent gets 3 less.  If you Cooperate, the rewards are the same."

"There is, I suppose, a chance that you Defect, and the coin comes up Queen 0 times, and then you're definitely caught.  But that's less than 1/1000 probability.  Or the coin could come up Queen 8, 9, or 10 times, and then if you both Cooperated you'll both know that for sure."

"You are, in this version of the game, allowed to talk to each other.  You cannot, of course, show each other what's written on your paper."

"Actually, let me see about getting Yaisa or somebody to be Silent Proctor in this game, if they're willing to do it for a couple of silvers.  I wouldn't want you too influenced by wondering what your boss would think of your moves."

"Oh, and it goes without saying, your goal is not to win the most copper - that'll be mostly down to the randomness - but just to earn as much copper as you can."

"Tier-2s can pick which tier-1s they want to play with, going in order by Tonia, Peranza, Gregoria, Pilar.  Security, can I get a message conveyed to any non-busy Ostensos about there being a twenty-minute job requiring strong but easy confidentiality, for whichever of them is the lowest bidder on it?"

Version: 3
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"Well, let's try it then.  With a bit of randomness thrown in, so that even after you get your payoffs, you are not sure what the other person did."

"You pair up and write 'Cooperate' or 'Defect' on a piece of paper.  So does your partner.  Baseline reward is 3 copper for playing the game.  I'll spin a coin ten times for each of you, and for each time it comes up Queen, you get +1 copper.  The spins are separate for each of you.  If you Defect, you get one more copper than you would've otherwise, and your opponent gets 3 less.  If you Cooperate, the rewards are the same."

"There is, I suppose, a chance that you Defect, and the coin comes up Queen 0, 1, or 2 times, and then you're definitely caught.  But that's only a 5.5% probability.  Or the coin could come up Queen 8, 9, or 10 times, and then if you both Cooperated you'll both know that for sure."

"You are, in this version of the game, allowed to talk to each other.  You cannot, of course, show each other what's written on your paper."

"Actually, let me see about getting Yaisa or somebody to be Silent Proctor in this game, if they're willing to do it for a couple of silvers.  I wouldn't want you too influenced by wondering what your boss would think of your moves."

"Oh, and it goes without saying, your goal is not to win the most copper - that'll be mostly down to the randomness - but just to earn as much copper as you can."

"Tier-2s can pick which tier-1s they want to play with, going in order by Tonia, Peranza, Gregoria, Pilar.  Security, can I get a message conveyed to any non-busy Ostensos about there being a twenty-minute job requiring strong but easy confidentiality, for whichever of them is the lowest bidder on it?"

Version: 4
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"Well, let's try it then.  With a bit of randomness thrown in, so that even after you get your payoffs, you are not sure what the other person did."

"You pair up and write 'Cooperate' or 'Defect' on a piece of paper.  So does your partner.  Baseline reward is 3 copper for playing the game.  I'll spin a coin ten times for each of you, and for each time it comes up Queen, you get +1 copper.  The spins are separate for each of you.  If you Defect, you get one more copper than you would've otherwise, and your opponent gets 3 less.  If you Cooperate, the rewards are the same."

"There is, I suppose, a chance that you Defect, and the coin comes up Queen 0, 1, or 2 times, and then you're definitely caught.  But that's only a 5.5% probability.  Or the coin could come up Queen 8, 9, or 10 times, and then if you both Cooperated you'll both know that for sure."

"You are, in this version of the game, allowed to talk to each other.  You cannot, of course, show each other what's written on your paper."

"Actually, let me see about getting Yaisa or somebody to be Silent Proctor in this game, if they're willing to do it for a couple of silvers.  I wouldn't want you too influenced by wondering what your boss would think of your moves."

"Oh, and it goes without saying, your sole goal is not to win the most copper - that'll be mostly down to the randomness - but just to earn as much copper as you can."

"Tier-2s can pick which tier-1s they want to play with, going in order by Tonia, Peranza, Gregoria, Pilar.  Security, can I get a message conveyed to any non-busy Ostensos about there being a twenty-minute job requiring strong but easy confidentiality, for whichever of them is the lowest bidder on it?"

Version: 5
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"Well, let's try it then.  With a bit of randomness thrown in, so that even after you get your payoffs, you are not sure what the other person did."

"You pair up and write 'Cooperate' or 'Defect' on a piece of paper.  So does your partner.  Baseline reward is 3 copper for playing the game.  I'll spin a coin ten times for each of you, and for each time it comes up Queen, you get +1 copper.  The spins are separate for each of you.  If you Defect, you get one more copper than you would've otherwise, and your opponent gets 3 less.  If you Cooperate, the rewards are the same."

"There is, I suppose, a chance that you Defect, and their coin comes up Queen 0, 1, or 2 times, and then you're definitely caught.  But that's only a 5.5% probability.  Or your coin could come up Queen 8, 9, or 10 times, and then if the other Cooperated you'll know that for sure."

"You are, in this version of the game, allowed to talk to each other.  You cannot, of course, show each other what's written on your paper."

"Actually, let me see about getting Yaisa or somebody to be Silent Proctor in this game, if they're willing to do it for a couple of silvers.  I wouldn't want you too influenced by wondering what your boss would think of your moves."

"Oh, and it goes without saying, your sole goal is not to win the most copper - that'll be mostly down to the randomness - but just to earn as much copper as you can."

"Tier-2s can pick which tier-1s they want to play with, going in order by Tonia, Peranza, Gregoria, Pilar.  Security, can I get a message conveyed to any non-busy Ostensos about there being a twenty-minute job requiring strong but easy confidentiality, for whichever of them is the lowest bidder on it?"

Version: 6
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"Well, let's try it then.  With a bit of randomness thrown in, so that even after you get your payoffs, you are not sure what the other person did."

"You pair up and write 'Cooperate' or 'Defect' on a piece of paper.  So does your partner.  Baseline reward is 3 copper for playing the game.  I'll spin a coin ten times for each of you, and for each time it comes up Queen, you get +1 copper.  The spins are separate for each of you.  If you Defect, you get one more copper than you would've otherwise, and your opponent gets 3 less.  If you Cooperate, the rewards are the same."

"There is, I suppose, a chance that you Defect, and their coin comes up Queen 0, 1, or 2 times, and then you're definitely caught.  But that's only a 5.5% probability.  Or your coin could come up Queen 8, 9, or 10 times, and then if the other Cooperated you'll know that for sure."

"You are, in this version of the game, allowed to talk to each other.  You cannot, of course, show each other what's written on your paper."

"Actually, let me see about getting Yaisa or somebody to be Silent Proctor in this game, if they're willing to do it for a couple of silvers.  I wouldn't want you too influenced by wondering what your boss would think of your moves."

"Oh, and it goes without saying, your sole goal is not to win the most copper of anyone - that'll be mostly down to the randomness - but just to earn as much copper as you can."

"Tier-2s can pick which tier-1s they want to play with, going in order by Tonia, Peranza, Gregoria, Pilar.  Security, can I get a message conveyed to any non-busy Ostensos about there being a twenty-minute job requiring strong but easy confidentiality, for whichever of them is the lowest bidder on it?"