"That's a legitimately fascinating question in trope mechanics. Suppose that the basic mechanism of the tropes is that something else looks over universes that would exist anyways, and drops Keltham in a world where, given the way Keltham predictably acts, things that resemble trope-patterns will happen around him. It seems incredibly likely that this happened at least with my being dropped on the Worldwound someplace I'd predictably run out of the cold into a building where Carissa would be the first person I found who could talk to me. It happened at least with my dropping into a universe with masochists in it, and one where my knowledge would be incredibly valuable, falling in the right margin between being obsolete and being too advanced for anyone there to understand it. The question is whether it happened with anything else than very basic and initial things like that."
"It could be, for example, that the forces that selected my landing universe were also looking around for a world where Pilar delivers snacks - that they looked over a world with a Carissa with no Pilar and were like, not good enough, needs more Pilar. Or it could be that they dropped me wherever with a Carissa, but it very naturally happens, without that needing to be chosen, that if you get a weird thing like me, some nearby gods look around and one of those gods is Cayden Cailean and they're like 'well this project needs snacks' and then that happens."
"If there's a lot of tropes, a lot of selection, running rampant about - or if the tropes are things that can continue to steer actively - though active steering is very much not what the answer would be in a dath ilani story - then we get into the realm of questions about, if Meritxell talks about Nocticula, does that imply Nocticula is more likely to show up? Can Meritxell make Nocticula show up? Does it only apply from Keltham's perspective, or also Carissa's, or Asmodia's, or possibly Meritxell's or even Gregoria's?"
"It could be that the tropes operate primarily on whether Nocticula shows up at all, and then have a secondary effect of Meritxell happening to mention her. Meritxell happening to mention Nocticula, you might think, is then not something that makes Nocticula show up; rather, because Nocticula is going to show up, Meritxell happens to mention her."
"But even in this case, it doesn't mean Meritxell can't affect what happens. Maybe if Meritxell and every other researcher on the project and all the Security are like, nope, we're not mentioning anybody like that to Keltham, in case the tropes are real, the tropes are like, 'Can we drop Nocticula on this story in a foreshadowed way? No, because nobody's going to mention Nocticula', and the tropes give up and we don't have to deal with an incredibly persuasive demon lord."
"Except now we have a new question - is there just one Keltham that gets dropped on a single Golarion, or does every Golarion that matches Keltham to the satisfaction of the tropes get one of those? Because in the latter case, by being the sort of person who looks at this situation and has everybody get together to refuse to mention Nocticula, what you're doing is reducing the number of Golarions that get a Keltham at all, and if you think I'm net positive for Golarions, you super don't want to do that."
"In calculating this, obviously, you're not supposed to say anything like, 'But we obviously already have a Keltham, he's right here, and if we refuse to mention future entities like Nocticula, he'll still be here, it's too late for the tropes to take him back', because your decision exists in two places at once and has two synchronized effects. The first place is here and now. The second place is in a prediction about this world that the tropes made before dropping me here. A prediction where the tropes asked, 'Well, what will people like Meritxell decide, when they think they've already got a Keltham who the tropes can't take back anymore?' and if the tropes predict you won't mention any future demon lords and will make it impossible for required events to happen in a duly foreshadowed fashion, you don't get a Keltham. If you're the sort of person who thinks that the tropes can't take back a Keltham you already have, you don't get one."
"All this is the shard of Law above Utility and beneath Coordination, what we'd call the theory of logical decisions, meaning, decisions that are identified with logical facts and have logical consequences."
"But pending knowing a lot of other stuff, I'd say that, even if tropes are everywhere, you shouldn't avoid mentioning things like Nocticula... uh, unless they actually directly notice when you talk about them, which, in retrospect, I should have checked before going into this whole long lecture here."
"And I'm mostly at tropes not being that ubiquitous and not running foreshadowing in that particular way, after there was no conflict with the queen, Carissa made her afterlife arrangements just fine, and wasn't a hidden cleric, etcetera. And in that case you again shouldn't refrain from telling me about demon lords, unless, again, they directly hear when we talk about them. Do they?"
"That's a legitimately fascinating question in trope mechanics. Suppose that the basic mechanism of the tropes is that something else looks over universes that would exist anyways, and drops Keltham in a world where, given the way Keltham predictably acts, things that resemble trope-patterns will happen around him. It seems incredibly likely that this happened at least with my being dropped on the Worldwound someplace I'd predictably run out of the cold into a building where Carissa would be the first person I found who could talk to me. It happened at least with my dropping into a universe with masochists in it, and one where my knowledge would be incredibly valuable, falling in the right margin between being obsolete and being too advanced for anyone there to understand it. The question is whether it happened with anything else than very basic and initial things like that."
"It could be, for example, that the forces that selected my landing universe were also looking around for a world where Pilar delivers snacks - that they looked over a world with a Carissa with no Pilar and were like, not good enough, needs more Pilar. Or it could be that they dropped me wherever with a Carissa, but it very naturally happens, without that needing to be chosen, that if you get a weird thing like me, some nearby gods look around and one of those gods is Cayden Cailean and they're like 'well this project needs snacks' and then that happens."
"If there's a lot of tropes, a lot of selection, running rampant about - or if the tropes are things that can continue to steer actively - though active steering is very much not what the answer would be in a dath ilani story - then we get into the realm of questions about, if Meritxell talks about Nocticula, does that imply Nocticula is more likely to show up? Can Meritxell make Nocticula show up? Does it only apply from Keltham's perspective, or also Carissa's, or Asmodia's, or possibly Meritxell's or even Gregoria's?"
"It could be that the tropes operate primarily on whether Nocticula shows up at all, and then have a secondary effect of Meritxell happening to mention her. Meritxell happening to mention Nocticula, you might think, is then not something that makes Nocticula show up; rather, because Nocticula is going to show up, Meritxell happens to mention her."
"But even in this case, it doesn't mean Meritxell can't affect what happens. Maybe if Meritxell and every other researcher on the project and all the Security are like, nope, we're not mentioning anybody like that to Keltham, in case the tropes are real, the tropes are like, 'Can we drop Nocticula on this story in a foreshadowed way? No, because nobody's going to mention Nocticula', and the tropes give up and we don't have to deal with an incredibly persuasive demon lord."
"Except now we have a new question - is there just one Keltham that gets dropped on a single Golarion, or does every Golarion that matches Keltham to the satisfaction of the tropes get one of those? Because in the latter case, by being the sort of person who looks at this situation and has everybody get together to refuse to mention Nocticula, what you're doing is reducing the number of Golarions that get a Keltham at all, and if you think I'm net positive for Golarions, you super don't want to do that."
"In calculating this, obviously, you're not supposed to say anything like, 'But we obviously already have a Keltham, he's right here, and if we refuse to mention future entities like Nocticula, he'll still be here, it's too late for the tropes to take him back', because your decision exists in two places at once and has two synchronized effects. The first place is here and now. The second place is in a prediction about this world that the tropes made before dropping me here. A prediction where the tropes asked, 'Well, what will people like Meritxell decide, when they think they've already got a Keltham who the tropes can't take back anymore?' and if the tropes predict you won't mention any future demon lords and will make it impossible for required events to happen in a duly foreshadowed fashion, you don't get a Keltham. If you're the sort of person who thinks that the tropes can't take back a Keltham you already have, you don't get one."
"All this is the shard of Law above Utility and beneath Coordination, what we'd call the theory of logical decisions, meaning, decisions that are identified with logical facts and have logical consequences."
"But pending knowing a lot of other stuff, I'd say that, even if tropes are everywhere, you shouldn't avoid mentioning things like Nocticula... uh, unless demon lords actually directly notice when you talk about them, which, in retrospect, I should have checked before going into this whole long lecture here."
"And I'm mostly at tropes not being that ubiquitous and not running foreshadowing in that particular way, after there was no conflict with the queen, Carissa made her afterlife arrangements just fine, and wasn't a hidden cleric, etcetera. And in that case you again shouldn't refrain from telling me about demon lords, unless, again, they directly hear when we talk about them. Do they?"
"That's a legitimately fascinating question in trope mechanics. Suppose that the basic mechanism of the tropes is that something else looks over universes that would exist anyways, and drops Keltham in a world where, given the way Keltham predictably acts, things that resemble trope-patterns will happen around him. It seems incredibly likely that this happened at least with my being dropped on the Worldwound someplace I'd predictably run out of the cold into a building where Carissa would be the first person I found who could talk to me. It happened at least with my dropping into a universe with masochists in it, and one where my knowledge would be incredibly valuable, falling in the right margin between being obsolete and being too advanced for anyone there to understand. The question is whether universe selection happened with anything else than very basic and initial things like that."
"It could be, for example, that the forces that selected my landing universe were also looking around for a world where Pilar delivers snacks - that they looked over a world with a Carissa with no Pilar and were like, not good enough, needs more Pilar, next universe please. Or it could be that those forces dropped me wherever with a Carissa, but it very naturally happens, without that needing to be further specified, that if you get a weird thing like me, some nearby gods look around and one of those gods is Cayden Cailean and Cayden's like 'well this project needs snacks' and then that happens."
"If there's a lot of tropes, a lot of selection, running rampant about - or if the tropes are things that can continue to steer actively - though active steering is very much not what the answer would be in a dath ilani story - then we get into the realm of questions about, if Meritxell talks about Nocticula, does that imply Nocticula is more likely to show up? Can Meritxell make Nocticula show up? Does it only apply from Keltham's perspective, or also Carissa's, or even Gregoria's?"
"It could be that the tropes operate primarily on whether Nocticula shows up at all, and then have a secondary effect of Meritxell happening to mention her. Meritxell happening to mention Nocticula, you might think, is then not something that makes Nocticula show up; rather, because Nocticula is going to show up, Meritxell happens to mention her."
"But even in this case, it doesn't mean Meritxell can't affect what happens. Maybe if Meritxell and every other researcher on the project and all the Security are like, nope, we're not mentioning anybody like that to Keltham, in case the tropes are real, the tropes are like, 'Can we drop Nocticula on this story in a foreshadowed way? No, because nobody's going to mention Nocticula', and the tropes give up and we don't have to deal with an incredibly persuasive demon lord."
"Except now we have a new question - is there just one Keltham that gets dropped on a single Golarion, or a fixed quantity of Kelthams, or does every Golarion that matches Keltham to the satisfaction of the tropes get one? Because in the latter case, by being the sort of person who looks at this situation and has everybody get together to refuse to mention Nocticula, what you're doing is reducing the number of Golarions that get a Keltham at all, and if you think I'm net positive for Golarions, you super don't want to do that."
"In calculating this, obviously, you're not supposed to say anything like, 'But we obviously already have a Keltham, he's right here, and if we refuse to mention future entities like Nocticula, he'll still be here, it's too late for the tropes to take him back', because your decision exists in two places at once and has two synchronized effects. The first place is here and now. The second place is in a prediction about this world that the tropes made before dropping me here. A prediction where the tropes asked, 'Well, what will people like Meritxell decide, when they think they've already got a Keltham who the tropes can't take back anymore?' and if the tropes predict you won't mention any future demon lords and will make it impossible for required events to happen in a duly foreshadowed fashion, you don't get a Keltham. If you're the sort of person who thinks that the tropes can't take back a Keltham you already have, you don't get one."
"All this is the shard of Law above Utility and beneath Coordination, what we'd call the theory of logical decisions, meaning, decisions that are identified with logical facts and who we evaluate in terms of their logical consequences."
"But pending knowing a lot of other stuff, I'd say that, even if tropes are everywhere, you shouldn't avoid mentioning things like Nocticula... uh, unless demon lords actually directly notice when you talk about them, which, in retrospect, I should have checked before going into this whole long lecture here."
"And I'm mostly at tropes not being that ubiquitous and not running foreshadowing in that particular way, after there was no conflict with the queen, Carissa made her afterlife arrangements just fine, and wasn't a hidden cleric, etcetera. And in that case you again shouldn't refrain from telling me about demon lords, unless, again, they directly hear when we talk about them. Do they?"
"That's a legitimately fascinating question in trope mechanics. Suppose that the basic mechanism of the tropes is that something else looks over universes that would exist anyways, and drops Keltham in a world where, given the way Keltham predictably acts, things that resemble trope-patterns will happen around him. It seems incredibly likely that this happened at least with my being dropped on the Worldwound someplace I'd predictably run out of the cold into a building where Carissa would be the first person I found who could talk to me. It happened at least with my dropping into a universe with masochists in it, and one where my knowledge would be incredibly valuable, falling in the right margin between being obsolete and being too advanced for anyone there to understand. The question is whether universe selection happened with anything else than very basic and initial things like that."
"It could be, for example, that the forces that selected my landing universe were also looking around for a world where Pilar delivers snacks - that they looked over a world with a Carissa with no Pilar and were like, not good enough, needs more Pilar, next universe please. Or it could be that those forces dropped me wherever with a Carissa, but it very naturally happens, without that needing to be further specified, that if you get a weird thing like me, some nearby gods look around and one of those gods is Cayden Cailean and Cayden's like 'well this project needs snacks' and then that happens."
"If there's a lot of tropes, a lot of selection, running rampant about - or if the tropes are things that can continue to steer actively - though active steering is very much not what the answer would be in a dath ilani story - then we get into the realm of questions about, if Meritxell talks about Nocticula, does that imply Nocticula is more likely to show up? Can Meritxell make Nocticula show up? Does it only apply from Keltham's perspective, or also Carissa's, or even Gregoria's?"
"It could be that the tropes operate primarily on whether Nocticula shows up at all, and then have a secondary effect of Meritxell happening to mention her. Meritxell happening to mention Nocticula, you might think, is then not something that makes Nocticula show up; rather, because Nocticula is going to show up, Meritxell happens to mention her."
"But even in this case, it doesn't mean Meritxell can't affect what happens. Maybe if Meritxell and every other researcher on the project and all the Security are like, nope, we're not mentioning anybody like that to Keltham, in case the tropes are real, the tropes are like, 'Can we drop Nocticula on this story in a foreshadowed way? No, because nobody's going to mention Nocticula', and the tropes give up and we don't have to deal with an incredibly persuasive demon lord."
"Except now we have a new question - is there just one Keltham that gets dropped on a single Golarion, or a fixed quantity of Kelthams, or does every Golarion that matches Keltham to the satisfaction of the tropes get one? Because in the latter case, by being the sort of person who looks at this situation and has everybody get together to refuse to mention Nocticula, what you're doing is reducing the number of Golarions that get a Keltham at all, and if you think I'm net positive for Golarions, you super don't want to do that."
"In calculating this, obviously, you're not supposed to say anything like, 'But we obviously already have a Keltham, he's right here, and if we refuse to mention future entities like Nocticula, he'll still be here, it's too late for the tropes to take him back', because your decision exists in two places at once and has two synchronized effects. The first place is here and now. The second place is in a prediction about this world that the tropes made before dropping me here. A prediction where the tropes asked, 'Well, what will people like Meritxell decide, when they think they've already got a Keltham who the tropes can't take back anymore?' and if the tropes predict you won't mention any future demon lords and will make it impossible for required events to happen in a duly foreshadowed fashion, you don't get a Keltham. If you're the sort of person who thinks that the tropes can't take back a Keltham you already have, you don't get one."
"All this is the shard of Law above Utility and beneath Coordination, what we'd call the theory of logical decisions, meaning, decisions that are identified with logical facts and which we evaluate in terms of their logical consequences."
"But pending knowing a lot of other stuff, I'd say that, even if tropes are everywhere, you shouldn't avoid mentioning things like Nocticula... uh, unless demon lords actually directly notice when you talk about them, which, in retrospect, I should have checked before going into this whole long lecture here."
"And I'm mostly at tropes not being that ubiquitous and not running foreshadowing in that particular way, after there was no conflict with the queen, Carissa made her afterlife arrangements just fine, and wasn't a hidden cleric, etcetera. And in that case you again shouldn't refrain from telling me about demon lords, unless, again, they directly hear when we talk about them. Do they?"
"That's a legitimately fascinating question in trope mechanics. Suppose that the basic mechanism of the tropes is that something else looks over universes that would exist anyways, and drops Keltham in a world where, given the way Keltham predictably acts, things that resemble trope-patterns will happen around him. It seems incredibly likely that this happened at least with my being dropped on the Worldwound someplace I'd predictably run out of the cold into a building where Carissa would be the first person I found who could talk to me. It happened at least with my dropping into a universe with masochists in it, and one where my knowledge would be incredibly valuable, falling in the right margin between being obsolete and being too advanced for anyone there to understand. The question is whether universe selection happened with anything else than very basic and initial things like that."
"It could be, for example, that the forces that selected my landing universe were also looking around for a world where Pilar delivers snacks - that they looked over a world with a Carissa with no Pilar and were like, not good enough, needs more Pilar, next universe please. Or it could be that those forces dropped me wherever with a Carissa, but it very naturally happens, without that needing to be further specified, that if you get a weird thing like me, some nearby gods look around and one of those gods is Cayden Cailean and Cayden's like 'well this project needs snacks' and then that happens."
"If there's a lot of tropes, a lot of selection, running rampant about - or if the tropes are things that can continue to steer actively - though active steering is very much not what the answer would be in a dath ilani story - then we get into the realm of questions about, if Meritxell talks about Nocticula, does that imply Nocticula is more likely to show up? Can Meritxell make Nocticula show up? Does it only apply from Keltham's perspective, or also Carissa's, or even Gregoria's?"
"It could be that the tropes operate primarily on whether Nocticula shows up at all, and then have a secondary effect of Meritxell happening to mention her. Meritxell happening to mention Nocticula, you might think, is then not something that makes Nocticula show up; rather, because Nocticula is going to show up, Meritxell happens to mention her."
"But even in this case, it doesn't mean Meritxell can't affect what happens. Maybe if Meritxell and every other researcher on the project and all the Security are like, nope, we're not mentioning anybody like that to Keltham, in case the tropes are real, the tropes are like, 'Can we drop Nocticula on this story in a foreshadowed way? No, because nobody's going to mention Nocticula', and the tropes give up and we don't have to deal with an incredibly persuasive demon lord."
"Except now we have a new question - is there just one Keltham that gets dropped on a single Golarion, or a fixed quantity of Kelthams, or does every Golarion that matches Keltham to the satisfaction of the tropes get one? Because in the latter case, by being the sort of person who looks at this situation and has everybody get together to refuse to mention Nocticula, what you're doing is reducing the number of Golarions that get a Keltham at all, and if you think I'm net positive for Golarions, you super don't want to do that."
"In calculating this, obviously, you're not supposed to say anything like, 'But we obviously already have a Keltham, he's right here, and if we refuse to mention future entities like Nocticula, he'll still be here, it's too late for the tropes to take him back', because your decision exists in two places at once and has two synchronized effects. The first place is here and now. The second place is in a prediction about this world that the tropes made before dropping me here. A prediction where the tropes asked, 'Well, what will people like Meritxell decide, when they think they've already got a Keltham who the tropes can't take back anymore?' and if the tropes predict you won't mention any future demon lords and will make it impossible for required events to happen in a duly foreshadowed fashion, you don't get a Keltham. If you're the sort of person who thinks that the tropes can't take back a Keltham you already have, you don't get one."
"All this is the shard of Law after Utility and before Coordination, what we'd call the theory of logical decisions, meaning, decisions that are identified with logical facts and which we evaluate in terms of their logical consequences."
"But pending knowing a lot of other stuff, I'd say that, even if tropes are everywhere, you shouldn't avoid mentioning things like Nocticula... uh, unless demon lords actually directly notice when you talk about them, which, in retrospect, I should have checked before going into this whole long lecture here."
"And I'm mostly at tropes not being that ubiquitous and not running foreshadowing in that particular way, after there was no conflict with the queen, Carissa made her afterlife arrangements just fine, and wasn't a hidden cleric, etcetera. And in that case you again shouldn't refrain from telling me about demon lords, unless, again, they directly hear when we talk about them. Do they?"
"That's a legitimately fascinating question in trope mechanics. Suppose that the basic mechanism of the tropes is that something else looks over universes that would exist anyways, and drops Keltham in a world where, given the way Keltham predictably acts, things that resemble trope-patterns will happen around him. It seems incredibly likely that this happened at least with my being dropped on the Worldwound someplace I'd predictably run out of the cold into a building where Carissa would be the first person I found who could talk to me. It happened at least with my dropping into a universe with masochists in it, and one where my knowledge would be incredibly valuable, falling in the right margin between being obsolete and being too advanced for anyone there to understand. The question is whether universe selection happened with anything else than very basic and initial things like that."
"It could be, for example, that the forces that selected my landing universe were also looking around for a world where Pilar delivers snacks - that they looked over a world with a Carissa with no Pilar and were like, not good enough, needs more Pilar, next universe please. Or it could be that those forces dropped me wherever with a Carissa, but it very naturally happens, without that needing to be further specified, that if you get a weird thing like me, some nearby gods look around and one of those gods is Cayden Cailean and Cayden's like 'well this project needs snacks' and then that happens."
"If there's a lot of tropes, a lot of selection, running rampant about - or if the tropes are things that can continue to steer actively - though active steering is very much not what the answer would be in a dath ilani story - then we get into the realm of questions about, if Meritxell talks about Nocticula, does that imply Nocticula is more likely to show up? Can Meritxell make Nocticula show up? Does it only apply from Keltham's perspective, or also Carissa's, or even Gregoria's?"
"It could be that the tropes operate primarily on whether Nocticula shows up at all, and then have a secondary effect of Meritxell happening to mention her. Meritxell happening to mention Nocticula, you might think, is then not something that makes Nocticula show up; rather, because Nocticula is going to show up, Meritxell happens to mention her."
"But even in this case, it doesn't mean Meritxell can't affect what happens. Maybe if Meritxell and every other researcher on the project and all the Security are like, nope, we're not mentioning anybody like that to Keltham, in case the tropes are real, the tropes are like, 'Can we drop Nocticula on this story in a foreshadowed way? No, because nobody's going to mention Nocticula', and the tropes give up and we don't have to deal with an incredibly persuasive demon lord."
"Except now we have a new question - is there just one Keltham that gets dropped on a single Golarion, or a fixed quantity of Kelthams, or does every Golarion that matches Keltham to the satisfaction of the tropes get one? Because in the latter case, by being the sort of person who looks at this situation and has everybody get together to refuse to mention Nocticula, what you're doing is reducing the number of Golarions that get a Keltham at all, and if you think I'm net positive for Golarions, you super don't want to do that."
"In calculating this, obviously, you're not supposed to say anything like, 'But we obviously already have a Keltham, he's right here, and if we refuse to mention future entities like Nocticula, he'll still be here, it's too late for the tropes to take him back', because your decision exists in two places at once and has two synchronized effects. The first place is here and now. The second place is in a prediction about this world that the tropes made before dropping me here. A prediction where the tropes asked, 'Well, what will people like Meritxell decide, when they think they've already got a Keltham who the tropes can't take back anymore?' and if the tropes predict you won't mention any future demon lords and will make it impossible for required events to happen in a duly foreshadowed fashion, you don't get a Keltham. If you're the sort of person who thinks that the tropes can't take back a Keltham you already have, you don't get one."
"All this is the shard of Law after Utility and before Coordination, what we'd call the theory of logical decisions, meaning, decisions that are about logical facts and identified with logical facts and which we evaluate in terms of their logical consequences."
"But pending knowing a lot of other stuff, I'd say that, even if tropes are everywhere, you shouldn't avoid mentioning things like Nocticula... uh, unless demon lords actually directly notice when you talk about them, which, in retrospect, I should have checked before going into this whole long lecture here."
"And I'm mostly at tropes not being that ubiquitous and not running foreshadowing in that particular way, after there was no conflict with the queen, Carissa made her afterlife arrangements just fine, and wasn't a hidden cleric, etcetera. And in that case you again shouldn't refrain from telling me about demon lords, unless, again, they directly hear when we talk about them. Do they?"