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At some point they will need to give all the rooms silly names; Keltham has never thought to inquire as to the why of this tradition, but it is so universally practiced in Civilization that it cannot possibly fail to be important somehow.  This being the case, the job is too weighty to be undertaken lightly and for now he's just numbered them.

"So," Keltham says to the eight remaining Project Lawful researchers - plus, apparently, Broom, but okay fine - "before proceeding, I'd like everyone - well except Broom, Carissa, and Asmodia - to consider what minimum weekly salary would make you cheerful.  Not just, that's enough money and you're getting your due and fair share, but the least amount that first makes you feel definitely noticeably happy.  If you're not sure whether you're feeling cheerful yet, when you imagine getting paid that amount, increase the amount until you're sure."

"Try not to anchor off Asmodia, to be clear, because her psychology is hers and not yours.  I actually wish in retrospect we hadn't had that public conversation at all, but oh well."

"Once you know the amount, write it down on a scrap, fold it up.  Don't put your name down on it.  Intended use, I'll collect the amounts afterwards and that'll give me a picture of how the situation generally looks."

"Oh, and if no possible sum of money could make you cheerful even if it was a billion gold pieces per minute, but you are grimly and darkly determined to succeed on Project Lawful anyways, you can just not put anything on the scrap and leave it blank.  It doesn't actually have to be possible for money to make somebody happy, even in Civilization, and definitely not here."

Version: 2
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At some point they will need to give all the rooms silly names; Keltham has never thought to inquire as to the why of this tradition, but it is so universally practiced in Civilization that it cannot possibly fail to be important somehow.  This being the case, the job is too weighty to be undertaken lightly and for now he's just numbered them.

"So," Keltham says to the eight remaining Project researchers - plus, apparently, Broom, but okay fine - "before proceeding, I'd like everyone - well except Broom, Carissa, and Asmodia - to consider what minimum weekly salary would make you cheerful.  Not just, that's enough money and you're getting your due and fair share, but the least amount that first makes you feel definitely noticeably happy.  If you're not sure whether you're feeling cheerful yet, when you imagine getting paid that amount, increase the amount until you're sure."

"Oh, try not to anchor off Asmodia, because her psychology is hers and not yours.  I actually wish in retrospect we hadn't had that visible conversation at all, but oh well."

"Once you know the amount, write it down on a scrap, fold it up.  Don't include your name.  Intended use, I'll collect the amounts afterwards and that'll give me a picture of how the situation generally looks."

"If no possible sum of money could make you cheerful even if it was a billion gold pieces per minute, but you are grimly and darkly determined to succeed on the Project anyways, you can just not put anything on the scrap and leave it blank.  It doesn't have to be possible for money to make somebody happy, even in Civilization, and definitely not here."

Version: 3
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At some point they will need to give all the rooms silly names; Keltham has never thought to inquire as to the why of this tradition, but it is so universally practiced in Civilization that it cannot possibly fail to be important somehow.  This being the case, the job is too weighty to be undertaken lightly and for now he's just numbered them.

"So," Keltham says to the eight remaining Project researchers - plus, apparently, Broom, who's taken a chair off to a corner, but okay fine - "before proceeding, I'd like everyone - well except Broom, Carissa, and Asmodia - to consider what minimum weekly salary would make you cheerful.  Not just, that's enough money and you're getting your due and fair share, but the least amount that first makes you feel definitely noticeably happy.  If you're not sure whether you're feeling cheerful yet, when you imagine getting paid that amount, increase the amount until you're sure."

"Oh, try not to anchor off Asmodia, because her psychology is hers and not yours.  I actually wish in retrospect we hadn't had that visible conversation at all, but oh well."

"Once you know the amount, write it down on a scrap, fold it up.  Don't include your name.  Intended use, I'll collect the amounts afterwards and that'll give me a picture of how the situation generally looks."

"If no possible sum of money could make you cheerful even if it was a billion gold pieces per minute, but you are grimly and darkly determined to succeed on the Project anyways, you can just not put anything on the scrap and leave it blank.  It doesn't have to be possible for money to make somebody happy, even in Civilization, and definitely not here."