...that's actually 11 total spells to take on signaling meaning, compared to version 1... okay, the fine detail in spell 3.3 is not something he needs to know literally during initial handshake, which cuts v.2 down to ten spells total, and makes it superior to v.1 because of the lower local branching, clearer meanings, and more critical meta-info being conveyed earlier. Besides eliminating Spell 3.3, are there other improvements to be made here?
Actually, eliminating 2/8ths of the total code seems like the sort of thing that could easily cross some key threshold for feasibility, so...