Oh, that concept came through clearly! :Yes! Yes, we do, in fact! People sometimes go literally insane and try to hurt each other no matter what kind of clever equilibria you construct, so I have Civilization's standard training to instill defensive-only rexflexes against unarmed attackers or attackers with the most statistically common improvised weapons such as kitchen knives. I can also coordinate with at least four other people who've had the same training in order to non-injuriously overpower somebody who needs restraining. And on a larger scale I can help convert a factory near me into making tank treads, in case Civilization needs to defend itself against aliens or something. Roughly, we've optimized for making people harder to hurt by defectors, as much as we can do that without amplifying the hurt from defectors. Though... I have no idea what to do if I'm attacked by two people. That's much more of a trained-professionals-only situation.:
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out-of-equilibrium
Oh, that concept came through clearly! :Yes! Yes, we do, in fact! People sometimes go literally insane and try to hurt each other no matter what kind of clever equilibria you construct, so I have Civilization's standard training to instill defensive-only reflexes against unarmed attackers or attackers with the most statistically common improvised weapons such as kitchen knives. I can also coordinate with at least four other people who've had the same training in order to non-injuriously overpower somebody who needs restraining. And on a larger scale I can help convert a factory near me into making tank treads, in case Civilization needs to defend itself against aliens or something. Roughly, we've optimized for making people harder to hurt by defectors, as much as we can do that without amplifying the hurt from defectors. Though... I have no idea what to do if I'm attacked by two people. That's much more of a trained-professionals-only situation.: |
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out-of-equilibrium
Oh, that concept came through clearly! :Yes! Yes, we do, in fact! People sometimes go literally insane and try to hurt each other no matter what kind of clever equilibria you construct, so I have Civilization's standard training to instill defensive-only reflexes against unarmed attackers or attackers with the most statistically common improvised weapons such as kitchen knives. I can also coordinate with at least four other people who've had the same training in order to non-injuriously overpower somebody who needs restraining. And on a larger scale I would have helped convert a factory near me into making tank treads, in case Civilization suddenly needed to defend itself against aliens or whatever. Roughly, we've optimized for making people harder to hurt by defectors, as much as we can do that without amplifying the hurt from defectors. Though... I have no idea what to do if I'm attacked by two people. That's much more of a trained-professionals-only situation.: |
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out-of-equilibrium
Oh, that concept came through clearly! :Yes! Yes, we do, in fact! People sometimes go literally insane and try to hurt each other no matter what kind of clever equilibria you construct, so I have Civilization's standard training to instill defensive-only reflexes against unarmed attackers or attackers with the most statistically common improvised weapons such as kitchen knives. I can also coordinate with at least four other people who've had the same training in order to non-injuriously overpower somebody who needs restraining. And on a larger scale I would have helped convert a factory near me into making tank treads, in case Civilization suddenly needed to defend itself against aliens or whatever. Roughly, we've optimized for making people harder to hurt by defectors, as much as we can do that without amplifying the hurt from defectors. Though... I have no idea what to do if I'm attacked by two people. That's much more of a professionals-only situation.: |